• Subscribe
  • E-Newsletter
  • Media Kit
  • Contact
  • Login
Campus Rec Magazine
  • Sections
    • Columns
    • Facility Development
    • News
    • Operations
    • Programming
    • Rec of the Month
    • Staff Development
    • Well-being
    • Profiles
  • Magazine
    • Current Issue
    • Past Issues
    • Subscribe
    • E-Newsletter
    • Contact Us
  • On-Demand
  • Supplier Insights
    • Brand Voice
    • Supplier News
    • Supplier Voice
  • Podcast
  • Webinars
  • Education
    • CR Leadership Summit
    • CR Base Camp
    • Pickleball Innovators
  • Buyer’s Guide
No Result
View All Result
  • Sections
    • Columns
    • Facility Development
    • News
    • Operations
    • Programming
    • Rec of the Month
    • Staff Development
    • Well-being
    • Profiles
  • Magazine
    • Current Issue
    • Past Issues
    • Subscribe
    • E-Newsletter
    • Contact Us
  • On-Demand
  • Supplier Insights
    • Brand Voice
    • Supplier News
    • Supplier Voice
  • Podcast
  • Webinars
  • Education
    • CR Leadership Summit
    • CR Base Camp
    • Pickleball Innovators
  • Buyer’s Guide
No Result
View All Result
Campus Rec Magazine
No Result
View All Result
Home Programming Esports

New Esports Arena at High Point University

Brittany Howard by Brittany Howard
August 18, 2020
in Esports, Facility Development, Technology
0
esports

Photo courtesy of HPU

Share on FacebookShare on TwitterShare on LinkedIn
esports
Photo courtesy of HPU

At High Point University (HPU), the recently renovated Miriam and Steve Kimsey Game and Interactive Media Lab now houses three unique spaces for students, including an esports arena, a design/makerspace, and a game and interactive media computer lab.

HPU’s Esports Club team utilizes this space to compete with other teams across the nation. Dylan Thompson, the general manager of HPU’s Esports Club team, said this space has provided a massive growth opportunity for esports at HPU, taking members from 11 to 90 in a single semester.

“We’ve added a number of games and every game now has two teams,” said Thompson. “Before, most students played in their dorms and a few played on the computers used by game design students. The arena has given esports a space to practice 24/7.”

In addition to the esports arena, the design/makerspace, and the game and interactive media computer lab provides students plenty of creative space to work on games, projects and the opportunity to socialize with others majoring in game design and communications.

Kelly Tran, the assistant professor of game and interactive media design, said the design/makerspace will also be used for classes that include roundtable discussion. In the game and interactive media computer lab, students will find technology and tools to produce, analyze and critique games, and is also used for game design classes.

“In the lab, we do everything from 3D modeling and animation, to theory and introductory classes,” said Tran. “We also have other communication classes, such as motion graphics, held in that space.”

With this new space, future plans for esports at HPU include hosting competitions and providing students with continued professional development opportunities in a variety of ways.

“The possibilities for the game students are obvious, but the sports media students will broadcast and offer commentary,” said Dr. Virginia McDermott, the dean of the Nido R. Qubein School of Communication. “The sport management students will manage the sponsorship and promotion process, and we look forward to expanding on these experiential learning opportunities.”

Thompson echoed Dr. McDermott, stating the renovated facility not only benefits the Esports Club team, but also game design, sport management and sports media students, giving everyone adequate space to collaborate.

“No matter what game you play competitively, you are a part of something bigger than just your one game,” he said. “You’re surrounded by like-minded people in the new arena space.”

Tags: campus reccampus recreationesports arenafacility developmentfeaturedHigh Point UniversityHPUstudent engagement
Previous Post

Supporting a Reopening Campaign

Next Post

Remain Fluid: Adapting to Change and Budget Revisions

Brittany Howard

Brittany Howard

Brittany is an editor at Peake Media. Reach her at brittany@peakemedia.com

Related Posts

From the Ground Up: How Duke Kunshan University Created a Recreation Program from Scratch
Facility Development

From the Ground Up: How Duke Kunshan University Created a Recreation Program from Scratch

November 6, 2025
Purdue Campus Rec Elevates Climbing Experiences with Innovative Upgrades
Facility Development

Purdue Campus Rec Elevates Climbing Experiences with Innovative Upgrades

October 30, 2025
University of Pittsburgh Opens State-of-the-Art Recreation and Wellness Center to Transform Student Well-being
Facility Development

University of Pittsburgh Opens State-of-the-Art Recreation and Wellness Center to Transform Student Well-being

October 23, 2025
Shaw Sports Turf
Facility Development

Shaw Sports Turf Transforms the University of Rhode Island’s Baseball Field

September 24, 2025
AI literacy in campus rec
Columns

Why AI Literacy in Campus Recreation Is Essential for Career Readiness

September 23, 2025
university of san diego
Cover Story

University of San Diego’s New Heartbeat on Campus

September 9, 2025
Next Post
budget

Remain Fluid: Adapting to Change and Budget Revisions

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Get Updates in your inbox

Facebook Twitter Instagram LinkedIn
Campus Rec Logo

The premier business resource for college and university recreation centers.

The Current Issue

September/October 2025

September/October 2025

Browse

  • Home
  • Subscribe
  • E-Newsletter
  • Podcast
  • Media Kit
  • Contact

© 2025 Campus Rec Magazine. Published by Peake Media.

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
No Result
View All Result
  • Sections
    • Columns
    • Facility Development
    • News
    • Operations
    • Programming
    • Rec of the Month
    • Staff Development
    • Well-being
    • Profiles
  • Magazine
    • Current Issue
    • Past Issues
    • Subscribe
    • E-Newsletter
    • Contact Us
  • On-Demand
  • Supplier Insights
    • Brand Voice
    • Supplier News
    • Supplier Voice
  • Podcast
  • Webinars
  • Education
    • CR Leadership Summit
    • CR Base Camp
    • Pickleball Innovators
  • Buyer’s Guide

© 2025 Campus Rec Magazine. Published by Peake Media.