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Home Programming Esports

Webinar: Building Digital Communities with Rec League Esports

Mission Control by Mission Control
April 9, 2020
in Esports, Webinar
2
Mission Control, Rec League Esports
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With the world social distancing due to COVID-19, many of the ways people gather — physically — have been disrupted. Rec departments are responsible for bringing communities together, but that’s difficult to do when people must stay at home. Esports, naturally a digital experience, can be a medium for gathering digitally. Rec leagues, just like softball or basketball, can facilitate community. Why not use rec league esports to facilitate a digital community for your campus while everyone stays safe at home? This webinar discusses how to launch esports at your university, and how a digital, recreational component can be used to facilitate community at your university right away. Presented by Austin Smith, the CEO of Mission Control GG, a B2B SaaS Platform for Rec League Esports that works with Duke University,  GameStop, and the Dallas Parks & Rec Department.

Stay up to date on industry trends, best practices, news and more.

Tags: campus rechiderec league esportswebinar
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Comments 2

  1. Dan Mccarthy says:
    5 years ago

    What are the approximate costs through Mission Control for 100 students?

    Reply
    • Heather Hartmann says:
      5 years ago

      Hi Dan, please email austin@missioncontrol.gg as he can answer that!

      Reply

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© 2025 Campus Rec Magazine. Published by Peake Media.